Jan. 30th, 2022

kengr: (Default)
Ok, I've though about the way towns and villages are set up in FRP and in fantasy stories. Far too often, they are just medieval villages dropped into the scenario with few changes.

Given magic, this sometimes doesn't make a lot of sense.

I've also read some fantasy that manages to make something more like Old West towns work. Though again magic often should alter things more than seems to be the case.

Anyway, just noodling around a bit and I'm thinking about what sorts of things should be found in most such places, and what the equivalents are.

There's also the matter of what would be needed to justify such a business in a town/village.

First, the equivelances (village/western town)
baker/baker
butcher/butcher
chandlery/general store
stable/stable
tavern/saloon
inn/hotel
doctor/healer

Any others I've missed? And yes, I know that some of the equivalences are a bit iffy.

railroads do cause some *big* differences. that's why you see boards used so much for making buildings in the Old West. Plus there's less need for defense against invasion (and guns make a difference that isn't much like the ones spells do)
.

November 2025

S M T W T F S
      1
23456 78
9101112131415
16171819202122
23242526272829
30      

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Nov. 21st, 2025 02:13 am
Powered by Dreamwidth Studios