kengr: (Default)
[personal profile] kengr
OK, I've been thinking about the subject recently. I decided to start by defining some terms/types.

Hide: outdoors, provides concealment, but not cover. Think of a hunting blind, but designed to fool humans too.

????: like a hide, but also provides cover (ie stops weapons and other attacks to at least some extent. Foxholes, dugouts and improvised bunkers are good examples

Priest's hole: a "room" that provides concealment for one or two people. Intended to hide them from a non-destructive search. Think "hidden closet". Very much a temporary thing (hours, not days)

Panic room: Often concealed, but mainly intended to protect from a destructive search and from attacks of various sorts until help arrives.

Bolt holes are similar to panic rooms, but usually have a concealed entrance to something that takes you to a room(s) elsewhere.

Then we start getting into tornado cellars, bomb shelters, fallout shelters, bunkers and lairs.

In these you've got increasing levels of protection from various threats (sometimes specific threats only, other times from a variety of threats). You also have increasing occupancy times, and the need to accomadate multiple people.

Anybody see anything wrong here? Maybe a different way to break things down? Or categories I've overlooked?

Once we've refined this, thewn I can start to work on what things ae needed for the various types.
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